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	<id>https://madnesscombat.wiki/index.php?action=history&amp;feed=atom&amp;title=Lockers</id>
	<title>Lockers - Revision history</title>
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	<updated>2026-05-16T09:53:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://madnesscombat.wiki/index.php?title=Lockers&amp;diff=8447&amp;oldid=prev</id>
		<title>Admin: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://madnesscombat.wiki/index.php?title=Lockers&amp;diff=8447&amp;oldid=prev"/>
		<updated>2025-06-13T19:40:02Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:40, 13 June 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>Admin</name></author>
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	<entry>
		<id>https://madnesscombat.wiki/index.php?title=Lockers&amp;diff=8446&amp;oldid=prev</id>
		<title>Lockers&gt;MatCeeVee: Renamed game titles and replaced PNC category.</title>
		<link rel="alternate" type="text/html" href="https://madnesscombat.wiki/index.php?title=Lockers&amp;diff=8446&amp;oldid=prev"/>
		<updated>2021-07-09T22:38:04Z</updated>

		<summary type="html">&lt;p&gt;Renamed game titles and replaced PNC category.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:FourLockers.png|thumb|200px|A group of four lockers]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Lockers&amp;#039;&amp;#039;&amp;#039; are rectangular metal boxes used for storage. They chronologically first appeared in [[Madness Combat 5.5]], where Sanford got his bandana. They then appeared near the [[Civilian#Madness Combat 6.5|quartermaster&amp;#039;s]] window in [[Madness Combat 6.5]]. In [[Madness Combat 7: Consternation]], a [[semi-auto shotgun]] was stored in a set of lockers in the last room of the first building. In [[Madness Combat 7.5]], a [[Agent|l33t agent]] can be seen acquiring a weapon from a locker after [[Sanford]] and [[Deimos]] exit the elevator. He is then killed. In [[Madness Combat 8: Inundation]], there were two double lockers in the [[Auditor|Auditor&amp;#039;s]] office, one held a [[minigun]]. In [[Incident: 011A]], a [[grunt]] can be seen forcing open a locker to then pull out an [[AK-74]] to shoot [[Mag Agent: Torture]].&lt;br /&gt;
&lt;br /&gt;
In [[Madness: Project Nexus (Classic)]], many useful weapons can be found and used inside lockers. The weapons in the lockers usually have extra ammunition unlike weapons picked up from dead enemies. In level [1-G], all the lockers have [[bottle]]s.&lt;br /&gt;
&lt;br /&gt;
Still in [[Madness: Project Nexus (Classic)]] , in level [1-E] there is a locker that has a [[M203]] . And in level [1.5-E],there is a locker that has an [[ElectroCannon|Nexus ElectroCannon]]- this is the only way this weapon can be acquired in the game without hacking.&lt;br /&gt;
&lt;br /&gt;
The lockers will also make an appearance in Madness: Project Nexus (Classic)&amp;#039;s sequel, [[MADNESS: Project Nexus]].&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*[[Madness Combat 5.5]]&lt;br /&gt;
*[[Madness Combat 6.5]]&lt;br /&gt;
*[[Madness Combat 7: Consternation]]&lt;br /&gt;
*[[Madness Combat 7.5]]&lt;br /&gt;
*[[Madness Combat 8: Inundation]]&lt;br /&gt;
*[[Incident: 011A]]&lt;br /&gt;
*[[Incident: 1000A]]&lt;br /&gt;
*[[Portal Turret AMV]]&lt;br /&gt;
*[[Madness: Project Nexus (Classic)]]&lt;br /&gt;
*[[MADNESS: Project Nexus]]&lt;br /&gt;
&lt;br /&gt;
{{ProjectNexus}}&lt;br /&gt;
[[Category:Miscellaneous]]&lt;br /&gt;
[[Category:Madness: Project Nexus (Classic)]]&lt;/div&gt;</summary>
		<author><name>Lockers&gt;MatCeeVee</name></author>
	</entry>
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