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	<title>Scout - Revision history</title>
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	<updated>2026-05-04T03:05:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://madnesscombat.wiki/index.php?title=Scout&amp;diff=675&amp;oldid=prev</id>
		<title>Admin at 18:13, 2 November 2022</title>
		<link rel="alternate" type="text/html" href="https://madnesscombat.wiki/index.php?title=Scout&amp;diff=675&amp;oldid=prev"/>
		<updated>2022-11-02T18:13:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:13, 2 November 2022&lt;/td&gt;
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		<author><name>Admin</name></author>
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	<entry>
		<id>https://madnesscombat.wiki/index.php?title=Scout&amp;diff=618&amp;oldid=prev</id>
		<title>Admin: 1 revision imported</title>
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		<updated>2022-11-02T17:53:27Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:53, 2 November 2022&lt;/td&gt;
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		<author><name>Admin</name></author>
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	<entry>
		<id>https://madnesscombat.wiki/index.php?title=Scout&amp;diff=617&amp;oldid=prev</id>
		<title>scout&gt;Omni-RHX at 19:11, 4 January 2022</title>
		<link rel="alternate" type="text/html" href="https://madnesscombat.wiki/index.php?title=Scout&amp;diff=617&amp;oldid=prev"/>
		<updated>2022-01-04T19:11:23Z</updated>

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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Nexus Scout.png|thumb]]&lt;br /&gt;
Scouts are enemies featured in [[MADNESS: Project Nexus]]. They serve as [[MPN/Nexus Core|NEXUS Core]] units to scavenge away or call backup and are first introduced in the level &amp;quot;Sleeper Labs&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
== Appearence ==&lt;br /&gt;
Scouts use NEXUS Core agent attire, as well as possesing a gray balaclava and a red glowing visor with a headset. They also have a belt to store ammunition. &lt;br /&gt;
&lt;br /&gt;
== Guide ==&lt;br /&gt;
Scouts are agile units, diving away from enemies if they are close. They can also use the Snipe ability, being able to target a player forcing them to prepare a well-timed dodge. This can also be avoided by staying on areas where the shot can&amp;#039;t reach or by killing said Scout. Despite their agility, they lack TAC-Bars and can be killed faster than a NEXUS Agent. Scouts also take advantage of pistols and submachine guns.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;{{ProjectNexus2}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Antagonists]]&lt;br /&gt;
[[Category:M:PN Characters]]&lt;br /&gt;
[[Category:M:PN Antagonists]]&lt;/div&gt;</summary>
		<author><name>scout&gt;Omni-RHX</name></author>
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