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[[Image:Riotguard.webp ]] | |||
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| caption = A riot guard. | | caption = A riot guard. | ||
| Debut = [[Madness: Project Nexus (Classic)]] | | Debut = [[Madness: Project Nexus (Classic)]] |
Latest revision as of 15:56, 1 January 2023
Riot guard | |
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A riot guard. | |
Debut: | Madness: Project Nexus (Classic) |
Appearances: | 2 (games only) |
Role(s): | Antagonist |
Allies: | Project Nexus |
Enemies: | Dr. Christoff, Dr. Hofnarr, and abominations, zombies until [1.5-F] |
Riot guards are enemies unique to Madness: Project Nexus (Classic) and MADNESS: Project Nexus, debuting in Episode 1.5. They wear protective armor and masks and tend to move much faster than the other units. They also possess TAC-Bars that are much harder to wear down than those of other enemies. They are very agile and often dodge by flipping, making it fairly difficult to land a hit on them. Most of them carry two weapons, usually a combination of one gun and a billy club. Because of their armor, they are able to take in a large amounts of damage without dying. However, they will still die instantly if hit with a Nexus bolt.
MADNESS: Project Nexus
In MADNESS: Project Nexus, the Nexus Core have a unit called the NEXUS Tactician or Coreman that was changed to the NEXUS Riot Guard. They have a lightweight riot shield and a random weapon, mostly being Shock Batons.