| {{{name}}} | |||
| Damage | Range | Accuracy | Ammo |
|---|---|---|---|
| {{{damage}}} | {{{range}}} | {{{accuracy}}} | {{{ammo}}} |
| Γ·{{{rof}}} | {{{laser range}}} | {{{scope accuracy}}} | Γ{{{clips}}} |
| {{{description}}} | |||
| Price | ${{{base price}}} | ${{{price 1}}} | ${{{price 2}}} |
Usage
Read the tip at the bottom before using. Copy and paste the following code:
{{Nexus weapon stats
| name =
| damage =
| rof =
| range =
| laser range =
| accuracy =
| scope accuracy =
| ammo =
| clips =
| durability =
| description =
| base price =
| price 1 =
| price 2 =
}}
Note: do not remove fields, just leave it blank if no info.
Tip:
- To obtain scope accuracy, multiply accuracy by 0.3. Round down to the lower tenths digit.
- To obtain laser range, multiply range by 1.2. Round down to the lower whole number.
- To obtain price 1, multiply base price by 1.3. To obtain price 2, multiply base price by 1.69 or price 1 by 1.3. Round down to the lower whole number.
- Not all weapons have a price 1 and/or price 2. Melee weapons cannot come with upgrades (scopes and lasers). All pistols can only have a laser guide upgrade, except for revolvers, which can also have scopes. This means that some weapons will not have a scope accuracy, and that all melees won't have a scope accuracy nor laser range