Jesus>Nyanbow2008 (It's supposed to be Jebus not Jesus Christ) Β |
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Revision as of 17:58, 2 November 2022
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File:Jesus Basic.png | |
Jebus, as he appears in Madness Combat 7 | |
Debut: | Madness Combat 1 |
Appearances: | 16 (4 non-canon) |
Role(s): | Antagonist, Protagonist |
Kills: | 248+ (160+ non-canon) |
Deaths: | 8 (3 non-canon) |
Allies: | Sheriff, A.A.H.W. (until end of Madness Combat 5) |
Enemies: | Hank, Tricky, A.A.H.W, Auditor, Phobos, Nexus Core (last 2 are game only) |
A magically-augmented telekenetic weapons master who has chosen to adopt the image of a certain two-thousand-year-old messiah. Β - MADNESS: Project Nexus Kickstarter
"I purge the wicked. The impious madness must end. It has gotten out of hand. I shall be the instrument of Armageddon." - Jebus, Madness Inundation.
File:Jebus-icon.png Jesus Christ, the Savior, also known as Jebus, Dr. Jebediah Christoff, and affectionately Jeb by Krinkels, is the tertiary antagonist of the Madness Combat series. Unlike most antagonists, Jebus has also prominently featured as a protagonist, including Madness Combat 8: Inundation, Incident: 110A, Incident: 111A and for segment of Incident: 1000A. Jebus has been killed 5 times in the canon (3 times by Hank, once by Tricky, and for the last time during the upstart of the normality restoration-this time seemingly permanently). He has killed over 248 people in the series.
Jebus has prominently starred in several Madness Combat games, including an appearance as a boss in Madness Interactive, the playable character in Episode 1.5 of Madness: Project Nexus (Classic), and one of the main characters in MADNESS: Project Nexus.
Personality
Jebus has somewhat of a savior complex, as he mentions that "I purge the wicked", and "I shall be the instrument of armageddon" in the beginning of Inundation.
He also notably dislikes the constant violence going on in Nevada, and this is reflected in his fighting style, as he aims for trying to kill his enemies as quickly and as efficiently as possible. Nevertheless, he will do whatever he deems necessary, as seen in flashbacks in Project: Nexus, when he is willing to let Nexus City fall to prevent Phobos from causing worse damage to Nevada.
When he was killed by Tricky, he quit being a member of the A.A.H.W., and briefly quit participating in violence altogether in Antipathy, as his only appearance was him peacefully raking leaves, possibly because he was tired of violence all the time, returning only in Consternation and Inundation to try and end the violence altogether by killing Tricky, Hank, and then attempting to kill the Auditor and initiate Normality restoration, which he only succeeded in with the latter of two objectives.
A recurring character trait of Jeb is his use of high-caliber firearms, such as his Desert Eagle, which he later swapped out for a S&W 500, and for a long ranged weapon, he settles for a TAC-50 which he uses in Inundation and in Incident: 111A.
Powers and abilities
Jebus is a master of gunfire and swordsmanship, and while seemingly less agile than Hank, he has a number of supernatural abilities that make him an especially dangerous opponent. Many of these supernatural powers come from the halo on the top of his head.
His most infamous power in the series is the ability to resurrect the dead. Up until Madness Depredation, he would often resurrect Hank's victims into zombies, in order to fight Hank. Although they do not possess better fighting skills, they are much more resistant to attacks than they are normally.
In the first episode, he has the ability to spawn a cross-shaped magic shield that can block bullets. In Madness Depredation, it is more of a transparent, smaller circular shield generated from his hand. In Madness Inundation, he uses a different type of magic shield: a red energy field that can capture oncoming bullets, then push them back at the source. The poisoning the Auditor put in Jebus made his shields become smaller over time, which made the shields go from about the size of his body to slightly smaller than his head. The poisoning also made the shields increasingly opaque. In Incident: 110A, bullets would be immediately deflected off the red shield. In Incident: 1000A, he uses his ability to catch and push back bullets, but no shield is shown.
Another of his abilities is his ability to 'dissolve' his enemies by casting a red beam either from his hands or eyes, and upon being hit by the beam, a person will be disintegrated. He has shown to be able to kill at least two people at the same time with this attack. In Episode 1.5 of the Madness: Project Nexus story, Dr. Christoff gains the ability to fire Nexus bolts, which could disintegrate a weaker opponent. He can also release slam attacks in a similar manner, which would knock back and injure close-by foes.
Jebus is also shown to have incredible muscular strength. In Madness Inundation, he is able to lift and throw large, heavy crates at enemies without strain. Jesus is the only character who has been seen wielding and firing an assault rifle with one hand without suffering from a bad performance through the high recoil. Krinkels stated himself that Sanford could only properly control a Bren gun because of the bipod, while Jebus probably would have dual wielded them.
Additionally, Jebus has the ability to spawn certain weapons. In the first episode, Jebus summoned a cannon from thin air to use against Hank. Since Madness Apotheosis, this power became limited to his signature binary sword, which appeared from behind his back. In both Madness Depredation and Madness Inundation, he summoned his sword from his hand.
The last supernatural power he displays is the ability to use telekinesis and levitation. Since Madness Interactive and Madness Avenger, he was shown to be able to float in mid-air. In the earlier episodes, Jebus' telekinetic powers were shown to be reliant on a lightning-like beam from his hands. In Madness Depredation, he used these beams to push back Hank and to retrieve his sword from a distance. In Madness Inundation, he continued to display his telekinetic power, only now lacking the lightning-based beam. He used this power to throw crates, rip apart agents, and smash enemies into walls. In Incident: 110A and Incident: 1000A, he also used it to fire guns without physically holding them, although a little less accurately.
Appearances
File:Jebus1-icon.png Madness Combat 1
Jebus' first appearance was in the first episode. He looked like an ordinary Madness character with a goatee, long hair, and a halo. During Hank's massacre, Jebus confronted him. He was much more formidable than the other people Hank fought earlier. He revived two people to fight Hank, but they were quickly killed again. He then summoned a cannon to fire at his foe, but was killed by Hank when he let his guard down.
File:Jebus1-icon.png Madness Combat 2: Redeemer
Jebus appeared again, this time as the secondary antagonist, and an ally to the Sheriff. When he first encountered Hank, he revived a group of dead grunts and then retreated. He reappeared at the end of the episode, sneaking up behind Hank, who was cornering the Sheriff. Before Hank was able to kill the Sheriff, Jebus shot him in the head with his Desert Eagle.
File:Jebus1-icon.png Madness Combat 3: Avenger
Jebus appeared once more in Madness Avenger with a slightly modified goatee, and continued his role as the secondary antagonist. He first appeared standing beside the Sheriff, who was activating the Improbability Drive. He confronted Hank halfway into the episode and resurrected several grunts to fight him. After the zombies were killed, Jebus summoned a sword to fight Hank, but was shot in the chest. He faded away as a retreat. Once again, Jebus reappeared at the end of the episode and stabbed an unsuspecting Hank with his sword when the Sheriff was cornered. This time, however, Hank didn't immediately die. He shot Jebus in the face with a shotgun before killing the Sheriff and finally dying himself.
File:Jebus4-icon.png Madness Combat 4: Apotheosis
In Madness Apotheosis, Jebus didn't appear until the very end, where he ambushed Hank in the rave at Club M along with a zombified 1337 agent. He wore sunglasses and had stitches in his head. He revived all the ravers that Hank killed. During a brief sword fight, he shot a weakened Hank several times but was blown up by Hank's suicide bomb.
File:Jebus5-icon.png Madness Combat 5: Depredation
Jebus appeared in this episode in a more prominent role as the main antagonist. In this episode, he had more stitches around his head and his whole body was bandaged, covered by a white jacket. After Hank cleared a room full of agents, the agents were suddenly resurrected. Jebus suddenly appeared and, with a surge of power, broke off the upper half of the room. He initially fought Hank with his fists, blocking his bullets with his magical shield, before summoning his binary sword. Later, Jebus was temporarily incapacitated when Hank shot him in the chest. When Jebus reengages Hank, Tricky suddenly intervened and ripped off the upper half of Jebus' head. Tricky would later make Hank suffer the same fate by ripping his head off.
File:Jebus-icon.png Madness Combat 5.5
Jebus, or at least the top part of his head, briefly appeared halfway through the episode. Tricky was wearing it as a hat in an attempt to gain his powers, only to find out it didn't work and discarded it.
File:Jebus5-icon.png Madness Combat 6: Antipathy
Jebus only made a cameo in this episode. While Hank and Tricky were fighting on the train, he was seen in front of the "Bridge Out" sign raking leaves while wearing a shirt that said, "I'm Jebus, lol. This is as dressed up as I get." His halo was absent, and his goatee appeared to have grown into a beard. He stopped his work when he noticed the mysterious train, but shrugged it off and continued raking.
File:Jebus5-icon.png Madness Combat 6.5
Jebus appeared briefly in the middle of the episode to retrieve the top part of his head and reattached it to his body. He angrily left a note for the Auditor saying, "I QUIT. -J," before leaving.
File:Jebus-icon.png Madness Combat 7: Consternation
Jebus appeared at the end of Madness Consternation, beginning his revelation where he killed three A.A.H.W. units with his S&W 500. Seeing Hank on the ground, he impaled him with the binary sword. He said to him, "Goodnight Hank," before executing him with the revolver. When the demonic Tricky confronted him, Jebus destroyed the Portable Improbability Drive, ridding Tricky of his powers, and slashes his face with his sword until Tricky finally died.
File:Jebus8-icon.png Madness Combat 8: Inundation
Jebus appeared as the protagonist for the first time and was seen firing a TAC-50 at the beginning. His sunglasses were absent, revealing red, bloodshot eyes. He hops down a ledge, where he confronted and killed several A.A.H.W. units and then advanced through the building. At one point, the Auditor infected Jebus with a disease, making him vomit blood throughout the episode. Deeper in the building, Jebus enters a room with bodies inside liquid-filled tubes, apparently controlled by an adjacent machine. After killing the agents in the room, Jebus picked up an MP7 and destroyed the machine. Later, a Mag Agent: V2 confronted Jebus with a giant Desert Eagle. Using his magical shield, Jebus deflected a giant Desert Eagle round into the mag agent's body, killing him. When Jebus exited the building, the Auditor fired at him with a minigun from a faraway building. Jebus quickly flew across the plain as the Auditor fired at him, dodging every bullet before crashing into the wall of the second building. The impact injured Jebus and cracked his halo, but Jebus resumed slaughtering the agents within. Jebus was later confronted by the second Mag Agent: V2, who he killed with the TAC-50. During a fight with the Auditor, Jebus was able to hold against him until the Auditor spawned two MP5Ks and wounded Jebus before retreating. Finally, Jebus summoned his binary sword and reached the room with the Auditor's computer, where he was confronted by the Auditor once more. The Auditor launched Jebus out of the building with an AT4, severely wounding Jebus and accidentally destroying the "Improbability Management" drive, causing a "normality restoration", in which a blast of energy struck the building.
File:Jebus8-icon.png Madness Combat 9: Aggregation
Madness Aggregation confirmed that Jebus was killed in the normality restoration of the previous episode, as his corpse was seen next to the remnants of a building. The Auditor, who survived, took the halo from Jebus' remains.
File:Jebus1-icon.png SACRIFICE.fla
Jebus makes a cameo in the short in his Madness Combat 3 form, in one of the red images that appear after Deimos touches a body outside The Bakery!.
File:Jebus5-icon.png Tricky Madness 2
Jebus appeared in the non-canon episode, Tricky Madness 2. In this episode, he gave a narration before being mauled by Tricky. In the chaos that followed, Jebus, now in a zombie-like state, lowered a civilian onto Trickyβs chainsaw, killing them, before Tricky attacked him with the chainsaw as well, jamming it into his mouth.
File:Jebus8-icon.png Incident: 110A
Jebus was the protagonist of Incident: 110A. In this episode, using the binary sword as his primary weapon, he killed "100 sinners," including various A.A.H.W. units and a Mag Agent: V5. After the credits, he killed an additional horde of agents with a minigun.
File:Jebus8-icon.png Incident: 111A
Jebus once again appeared as the protagonist in Incident: 111A. Throughout the entire animation, Jebus stands on the top of a building, targeting two agents inside another distant building and a third one outside. He kills the two of the agents using a TAC-50 sniper rifle but fails to aim at the last one outside due to certain hallucinations by a demonic face. He is killed at the end of the animation by this unidentified creature.
File:Jebus8-icon.png Incident: 1000A
Jebus returns to kill Hank and the A.A.H.W. in Incident: 1000A. After Jebus killing three rooms full of l33t and A.T.P. agents, Hank returns and quickly kills him.
File:Jebus1-icon.png Madness Interactive
Jebus appears as a boss in the penultimate room of the Story Mode, wielding aN MP9 or MP5K, depending on the game's version. He has the most health of all foes and must be defeated in order for the player to reach the Sheriff.
File:Christoff-icon.png Madness: Project Nexus (Classic)
Jebus is the protagonist in Episode 1.5 of the Story Mode under the alias of Dr. Christoff. This story explains the origin of Jebus and his powers.
In Arena Combat Mode, Jebus can be hired for the player's team. Since the v1.8 update, he has a unique dodge animation identical to the one he uses after obtaining the halo in Story Mode though his halo is absent in Arena Combat Mode, but The-Swain stated that this was unintentional.
MADNESS: Project Nexus
Dr. Christoff is a playable character in MADNESS: Project Nexus. After an initial misunderstanding with Hank (culminating in a boss fight), Christoff and Hank team up to destroy the Science Tower once and for all. Along the way they also join forces with Dr. Hofnarr, however reluctantly.
Gallery
Episodic appearances
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Jesus in Madness Combat 1-3
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Jesus in Madness Combat 4
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Jesus in Madness Combat 5
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Jesus in Madness Combat 6.5
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Jesus in Madness Combat 6
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Jesus in Madness Combat 7
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Jesus in Madness Combat 8
Artworks
Commissioned artworks
Deaths
- Madness Combat 1 - Shot by Hank with a M-10.
- Madness Combat 3: Avenger - A chunk of his head is blown off by Hank with a Mossberg 500.
- Madness Combat 4: Apotheosis - Blown up by Hank's suicide vest.
- Madness Combat 5: Depredation - Head ripped in half by Tricky with his bare hands.
- Madness Combat 8: Inundation - Face partially blown off by rocket, killed by exploding beam of light from normality restoration after all Improbability drives are destroyed.
Non-Canon Deaths
- Incident: 111A - Impaled by Demon's tentacles.
- Incident: 1000A - Face destroyed by MAG Hank's lightning punches.
- Tricky Madness 2 - Gored by Tricky with a chainsaw.
Trivia
- Jebus has been seen in all episodes except for Madness Combat 10: Abrogation, Madness Combat 7.5, and Madness Combat 11: Expurgation.
- Jebus, Tricky, Dr. Hofnarr, and Church are the only characters to physically have hair.
- Jebus, the Auditor, the Sun, Tricky (in Tricky Madness 2), Demon, and enhanced l33t agents and A.T.P. engineers are the only characters to have visible eyes.
- Jebus, Tricky, the Sun, Sanford, Demon, Deimos (in SACRIFICE.fla, ANAMNESIS.fla, and POWERLESS.fla), Hank (in Antipathy and Consternation), and zombies (from Apotheosis onward) are the only characters to have a visible mouth.
- He is the only character to have been both antagonist and protagonist in the canon series.
- The main reason why Jebus is in Madness Combat to begin with is because Krinkels liked the idea of a "turbo pacifist" as a force of violent nature, mentioning Gandhi from the Civilization games.
- According to Krinkels, Jebus is a pretty violent guy (as we no doubt have seen) and doesn't strike him as a touchy feely type.
- Krinkels has said Jebus is dealing with a significant amount of cognitive dissonance and he isn't nearly the hero he makes himself out to be.
- Jebus has accumulated the largest number of names and nicknames, including Jebus, Jeb, El JesΓΊs, The Savior, and Dr. Jebediah Christoff. This is likely to underscore Jebus' role as a parody, rather than an attack on the real Jebus of Nazareth.
- Jebus and the Sheriff have gone to regular hell when they died, according to Krinkels.
- In MADNESS: Project Nexus, it was mentioned that his face was stitched by Doc.
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